together we will unlock the secrets of the universe…
if we survive them.

WHAT IS AXION 1986?

Axion 1986 is a story-driven mystery thriller set in an alternate 1986.

Axion 1986 is more than a game it’s a retro-futuristic cinematic journey where players learn real science concepts while exploring a mystery about ambition, responsibility, and discovery.

WHAT IS AXION 1986 ?

Axion 1986 is more than a game; it’s a retro-futuristic cinematic journey where players learn real science concepts while exploring a mystery about ambition, responsibility, and discovery.


WELCOME TO SINGULARITY DINAMICS!

Discover what happened to the 70s Tech Lab Singularity Dynamics, where scientists try to push the bounds of science...
but what cost?

What Makes It Special?

SCIENCE-BASED NARRATIVE

Puzzles and environments are grounded in real scientific concepts: Mass, TIME MANIPULATION, GRAVITY, Light, SOUND and more….Learn and play!

Thematic Depth:

The player must ultimately confront ethical choices about the consequences of pushing scientific boundaries.

Unique Visual Identity

Inspired by late-70s / early-80s design and technology, rather than overused neon-heavy retro-wave.

A different retro Atmosphere

Wood Panels with Analog tech, cathode screens, and research facilities Inspired by the Tech corporations of the 70s and 80s like IBM, XEROX, APPLE , THIS colorful aesthetic clashes with the abandoned and deserted structures

THE STORY

Players step into the role of Emily, a young journalist who travels to a remote island to uncover the fate of her brothers, Nathan and Ethan.

The two brothers disappeared while working at Singularity Dynamics, a secretive research facility that pushes the boundaries of physics.

Emily soon finds the island eerily abandoned, yet untouched by time. Emily will unravel a narrative blending dark matter, quantum physics, and human responsibility.

The game blends retro-futuristic exploration, puzzle solving, and a strong narrative arc. It’s not a horror game, but rather a thriller adventure with moments of humor and wonder.

CURRENT DEVELOPMENT

  • A Solid Team of Epic Collaborators:

    The first chapter has been developed largely solo, After the collapse of Technicolor and layoff of 1600 artists worldwide, ex-colleagues from Technicolor GAMES and VFX volunteered their skills after seeing the project’s potential.
  • Technology Used:

    Built in UE 5.4, transitioning to UE 5.7.
    MetaHuman, Megascans, and Epic’s motion capture tools.
    Some puzzles utilize mirror reflection
    Making the perfect example to showcase the power of the latest Hardware rendering in Unreal Engine 5.7!

TEAMS BACKGROUND EXPERIENCE

Technicolor

Games

Level Design

Framestore

Animation

Moving Picture Company

Cinematics

Weta Ltd

Lighting

Disney
Virtual Stage

Cinematics

Dneg

Environments

LET’S KEEP IN TOUCH!

Spicy Muffin Games was born from the ashes of Technicolor Games. Thanks to Alessandro Sabbioni, solo developer of Axion 1986, time passed and more artists joined the adventure. Drop a line if you want to know more!

Contact numbers

  • info : info@axion1986.com

  • social : social@axion1986.com